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Botholomew Owl — Character Sheet ​

The Botholomew mascot is a small ASCII owl. All poses are 3 lines tall and roughly 7 characters wide so they can be swapped frame-by-frame in the TUI.


Base / Neutral ​

 {o,o}
 /)_)
  " "

Emotions ​

Happy ​

 {^,^}
 /)_)
  " "

Excited ​

 {*,*}
 /)_)
  " "

Sad ​

 {;,;}
 /)_)
  " "

Surprised ​

 {O,O}
 /)_)
  " "

Sleeping ​

 {-,-}
 /)_)
  " "

Thinking ​

 {o,o}
 /)_) ?
  " "

Confused ​

 {o,o}
 /)_) ~
  " "

Dizzy ​

 {@,@}
 /)_)
  " "

Alert / Error ​

 {!,!}
 /)_)
  " "

Directional ​

Wink ​

 {-,o}
 /)_)
  " "

Looking Left ​

 {o,o}
 (_(\ 
  " "

Looking Right ​

 {o,o}
 /)_)
  " "

Poses ​

Wings Up (celebrating) ​

 {^,^}
/)   (\
  " "

Wings Out (presenting) ​

 {o,o}
/)_)/>
  " "

Reading ​

 {o,o}
 /)_)
 _|"|_

Typing ​

 {o,o}
 /)_)
 _|||_

Animation Sequences ​

Idle (looping) ​

Slow blink cycle, ~400ms per frame:

Frame 0:  Frame 1:  Frame 2:  Frame 3:
 {o,o}    {o,o}     {-,-}     {o,o}
 /)_)     /)_)      /)_)      /)_)
  " "      " "       " "       " "

Thinking (looping) ​

Eyes shift side to side while thinking:

Frame 0:  Frame 1:  Frame 2:  Frame 3:
 {o,o}    {o,o}     {o,o}     {o,o}
 /)_) ?   /)_) .    /)_) ..   /)_) ...
  " "      " "       " "       " "

Working (looping) ​

Typing animation:

Frame 0:  Frame 1:  Frame 2:  Frame 3:
 {o,o}    {-,o}     {o,o}     {o,-}
 /)_)     /)_)      /)_)      /)_)
 _|||_    _|||_     _|||_     _|||_

Success ​

Quick celebration:

Frame 0:  Frame 1:  Frame 2:
 {o,o}    {^,^}     {^,^}
 /)_)    /)   (\   /)   (\
  " "      " "       " "

Error ​

Surprise then alert:

Frame 0:  Frame 1:  Frame 2:
 {o,o}    {O,O}     {!,!}
 /)_)     /)_)      /)_)
  " "      " "       " "

Startup ​

Wake-up sequence (play once):

Frame 0:  Frame 1:  Frame 2:  Frame 3:  Frame 4:
 {-,-}    {-,-}     {o,-}     {o,o}     {^,^}
 /)_)     /)_)      /)_)      /)_)      /)_)
  " "      " "       " "       " "       " "

Released under the MIT License.